Since 2005, Jon has has performed many roles for Fallen Dominion Studios, including Lead Game Design, Lead Writer, and Project Manager. Credits include: Fallen Land: A Post-Apocalyptic Board Game, A Journey Into Darkness, Outriders Trading Post, and Fallen Land: Descendants. Jon graduated with honors from the University of Iowa, and also attended George Mason University, and the Kazakh Institute of Management, Economics and Strategic Research. His primary focus was in Cold War studies, Political Science, and International Relations. Jon currently resides in Iowa City, with his wife Wendy, their two sons, and Germán Shepherds, Nina and Sasha. Jonlonngren@fallendominionstudios.com
Sean Cahill, Founder & COO
Since 2005, Sean’s many roles at the studio have included lead game design, lead graphics design, spot writer, and proof editor. Credits include: Fallen Land: A Post- Apocalyptic Board Game, A Journey Into Darkness, Outriders Trading Post, and Fallen Land: Descendants. Sean grew up in Iowa City and is a U.S. Army veteran, (1990-1996). He has worked for Durham School Services for more than twenty years. Sean, his wife Tara, and their three children, reside in Iowa City, with their Husky Drogon. Sean is an avid golfer and tabletop gamer. Seancahill@fallendominionstudios.com
Bill Pitcher, CIO & Editor
Since early 2016, Bill has held several positions at the studio, including Senior Play Tester, Analyst, and the studio’s 3rd Editor in Chief. Later, in 2017 he became CIO and has helped edited the final versions and manufacturing process for Fallen Land: A Post-Apocalyptic Board Game, A Journey Into Darkness, Outriders Trading Post, and Fallen Land: Descendants. Bill is also a Senior Software Engineer and adjunct instructor of Computer Science at several local colleges. He lives with his wife Monica near Solon and he enjoys tabletop gaming, martial arts, and hosting Beer and Philosophy. Billpitcher@fallendominionstudios.com
Bryan "Grind Master" Nash
Editor, Play Tester, Spot Writer, & Print Consultant
Bryan officially joined the team in 2019, after successfully surviving a trip to Gen Con 2018 with the Fallen Dominion crew. In addition to taking over as editor, he has also contributed to the creation of, playtesting, and writing for the Fallen Land: Descendants expansion.
Bryan is a Muscatine resident, a loving husband and dad, a veteran, an avid tabletop gamer and Dungeon Master (35+ years and still going strong), the builder/creator of the infamous Grindhouse Arena, a trivia nut, a former karaoke junkie, and a regular host of oddball events at Gamicon.
Sean "Mustang" Howard
Web Design, Play Tester, Mechanics Analyst, & 3d Modeler
Sean does a bit of everything, contributing to play testing, web design, 3d modeling, or component design. Sean has run his own game studio Good Knight Games [www.good-knight.net] since 2010. Sean and his wife and daughters reside in Cedar Rapids, Iowa. Credits include: Finding Anastasia, Unlocked: The Mansion of Mana, and Shogun Showdown. Sean graduated from the Iowa State University in Computer Engineering and Cyber Security. Sean.Howard@good-knight.net
Jim "Ragnok" Byrge
Nicolas & Kris Sexton
Community Managers
Nicolas and Kristen joined the Fallen Land team organically through administration of the Fallen Land Community Hub Facebook group and have served as moderators and content specialists for the group for the past few years. They both enjoy games both of board and video variety and spend most of their time trying to outsmart one another in whatever game they happen to be playing. They have two children under five and are anxiously awaiting the day when they can play four player games without having to play two characters each.
Kent Andersen
Since 2016, Kent has taken all of the professional photos for Fallen Dominion Studios products. In addition, he also runs a successful local studio in Lone Tree, is the Security Supervisor for University of Iowa Hospitals and Clinics and is a firefighter in Lone Tree as well.
For the last sixteen years…
Fallen Dominion Studios has been creating exceptional board games. Games people will want to play over and over again, and meticulously crafted to withstand the tests of time.
We take great pride in detailing and interlinking every aspect of our games, from their pulp storytelling and eye-popping artwork, to their innovative designs, gaming system, and multi-level strategy content. We burned the midnight oil to create and produce Fallen Land: A Post-Apocalyptic Board Game and its first expansion, A Journey Into Darkness. And we will continue to do so. What sets our games apart? No matter how many times they are played, players will have a unique experience and story line, each and every time. An experience that will leave you talking about the game for days afterward.
Looking ahead in 2018, we have a lot of great things in store for all you folks out there and the broader gaming community as a whole. First, TWO expansions are underway for Fallen Land: A Post-Apocalyptic Board Game, in addition to several exciting NEW board games currently in development! Our upcoming titles will span across a multitude of different genres. They too, will feature our unique gaming system, unlimited re-playability, multi-level strategy content and have exciting interchangeable aspects, allowing players to tailor their gaming experience to best fit their play styles and interests. However, for now, we simply hope you take the opportunity experience the massive and immersive world of Fallen Land. Adventure and intrigue await!
There is literally something here for everyone and we’re confident you will enjoy playing Fallen Land and A Journey Into Darkness, as much as we have enjoyed creating it for all of you. We appreciate your patronage and support. Without everyone’s contributions, both big and small, these games wouldn’t have been possible.
Cheers!
~Jon Lonngren
To read more about the history of the studio, check it out here.